Skitchin’ - Level 1 Music Covered on guitar/drums/bass

— I forgot how impressive this game’s music was. I think a track or two may have ripped off Pantera, but I can’t tell. Anyone know?

via YouTuber supralightning

Share/Save/Bookmark

— Fascinating overview of space-time reinforcement systems in various video games.

(via Game Studies and Alison Gazzard)

Share/Save/Bookmark
A map of Hyrule that is now my wallpaper—

fuckyeahfamicom:

Hyrule

A map of Hyrule that is now my wallpaper—

fuckyeahfamicom:

Hyrule

Share/Save/Bookmark
Top 10 Horrifying Video Game Enemies
    I’m still amazed Pyramid Head isn’t more widely known.
(via Listverse)

Top 10 Horrifying Video Game Enemies

    I’m still amazed Pyramid Head isn’t more widely known.

(via Listverse)

Share/Save/Bookmark
The Great Gatsby for NES 
An excellent mashup of The Jazz Age and retro gaming. The controls are awkward at first, but it’s a quick an enjoyable play for fans of the novel and old-school Nintendo enthusiasts.
Don’t miss the About page, either: it has recreations of magazine ads and a page from the instruction manual! I love that stuff.
(via @tanyadillyn)

The Great Gatsby for NES 

An excellent mashup of The Jazz Age and retro gaming. The controls are awkward at first, but it’s a quick an enjoyable play for fans of the novel and old-school Nintendo enthusiasts.

Don’t miss the About page, either: it has recreations of magazine ads and a page from the instruction manual! I love that stuff.

(via @tanyadillyn)

Share/Save/Bookmark
DICE 2011: Ubisoft’s Raymond Says Games Are ‘Becoming The Water Cooler’
“We need games as a way or excuse to talk to each other,” says Ubisoft Toronto’s Jade Raymond. That’s the only reason I play fantasy football now!
(via Gamasutra)

DICE 2011: Ubisoft’s Raymond Says Games Are ‘Becoming The Water Cooler’

“We need games as a way or excuse to talk to each other,” says Ubisoft Toronto’s Jade Raymond. That’s the only reason I play fantasy football now!

(via Gamasutra)

Share/Save/Bookmark
Designing Learning Environments: Lessons from RPGmakervx.net:
I remember lurking on a few RPG Maker communities ten years ago. I haven’t read this study yet but it seems really intriguing if you’re interested in online communities, design, and gaming.
(via trevorowens.org via Emerald)

Designing Learning Environments: Lessons from RPGmakervx.net:

I remember lurking on a few RPG Maker communities ten years ago. I haven’t read this study yet but it seems really intriguing if you’re interested in online communities, design, and gaming.

(via trevorowens.org via Emerald)

Share/Save/Bookmark

Whoa. This is exactly what I was looking for.

Steinberg doesn’t disagree, but is optimistic about the future of stories in gaming, saying “a new renaissance for interactive fiction” is on the horizon. That said, he thinks the industry might have need to grow up a little.

“With so many studios continuing to fail, have we really learned our lesson from 2010?” Steinberg asks. “If the industry has ‘matured’ so much, why do we still continue to perpetuate stereotypes (e.g. ‘grrl’ gamers, chest-thumping macho sci-fi shooters, etc.) that speak primarily to teenage boys?” 

(via Wired via Fangaroo)

Share/Save/Bookmark
 
Nintendo issues warning on cheap apps
I think Big N has a good point with the overflow of cheap, poorly-made games. They remember the early 80’s game industry crash where game quality was never assured, causing massive losses of consumer confidence and sales.
Nintendo obviously feels a threat to their high-production cost business model. Even so, Nintendo isn’t bad at making small games, such as those found in WarioWare, so why not enter the space with greater fervor?
(via Develop)

Nintendo issues warning on cheap apps


I think Big N has a good point with the overflow of cheap, poorly-made games. They remember the early 80’s game industry crash where game quality was never assured, causing massive losses of consumer confidence and sales.


Nintendo obviously feels a threat to their high-production cost business model. Even so, Nintendo isn’t bad at making small games, such as those found in WarioWare, so why not enter the space with greater fervor?


(via Develop)

Share/Save/Bookmark
 
Gambling as a video game business model

The eternal problem of selling a video game as a stand alone package is that it can and will be stolen. If people think that they can get away with stealing then they will, so the level of theft can easily reach the high nineties in percentage terms. In other words often very few users of your product are actually paying for the work that you have done.

(via Bruce On Games)

Gambling as a video game business model

The eternal problem of selling a video game as a stand alone package is that it can and will be stolen. If people think that they can get away with stealing then they will, so the level of theft can easily reach the high nineties in percentage terms. In other words often very few users of your product are actually paying for the work that you have done.

(via Bruce On Games)

Share/Save/Bookmark

Daft Punk - Around The World - NES style

I normally don’t feel 8-bit arrangements accurately reflect NES music, but this one really impresses me. Plus, it’s Daft Punk, so it’s hard to mess up the electronic feel.

(via bobbyfish1029)

Share/Save/Bookmark
Can Games “Hook” You Like Movies Can? » Nice theory and another explanation for the ubiquitous amnesiac hero.
(via Kotaku)

Can Games “Hook” You Like Movies Can? » Nice theory and another explanation for the ubiquitous amnesiac hero.


(via Kotaku)

Share/Save/Bookmark
Microsoft in ‘aggressive worldwide talent hunt’: Steve Ballmer goes aggro for new blood! Good to hear.
(via Develop)

Microsoft in ‘aggressive worldwide talent hunt’: Steve Ballmer goes aggro for new blood! Good to hear.


(via Develop)

Share/Save/Bookmark
Kinect targets the boardroom » Just what office productivity needs: Xbox!

Kinect targets the boardroom » Just what office productivity needs: Xbox!

Share/Save/Bookmark

Good to know my reckless driving through the crowded streets of Liberty City will be put to good use.


(via University of Indianapolis Center for Aging & Community)

Share/Save/Bookmark